monster hunter world: iceborne pc review

It didn’t really feel like it was devaluing what I had earned in the base game because I was just too dang excited about what I was getting in return. Developed and published by Capcom on Xbox One, PlayStation 4, and PC, it's a full-fledged companion to the already lengthy action RPG/monster hunting extravaganza. Monster hunter World was my game of the year when it released. With every graphical option set at max and at 4K resolution, my poor RTX 2070 struggles to provide a consistent 30fps experience. When it comes to the monster hunting itself, Iceborne is Monster Hunter at its peak. You can access Master Rank in Iceborne simply by completing the main quest in Monster Hunter: World, making it more accessible than once thought. Sign up to get the best content of the week, and great gaming deals, as picked by the editors. Monster Hunter: World review MH:W sets up a reverse Jurassic Park scenario and adds high fashion to make dragon murder (and gardening) infinitely entertaining. Thank you for signing up to PC Gamer. I've spent hundreds of hours in it between both the Xbox One and PC versions. Iceborne is a mix of new monsters, regions, mechanics and a whole new endgame, all geared towards veteran players. You’ll return to the mainland of the New World a fair amount, but there’s actually a great balance struck between exploring this beautiful new playground and facing fresh threats in familiar places. Or so I thought. Monster Hunter World: Iceborne is an excellent expansion so large that it almost feels like a sequel. The story this time around is just as amusing and inconsequential as the original: monsters are behaving erratically, a dangerous new elder dragon has appeared, and an exciting snow-covered land unlike any of the others has been discovered. Fails to explore its themes but still delivers the series' most potent monster hunting yet. Couple that with innumerable quality-of-life improvements (plus a few exciting surprises along the way) and Iceborne manages to hit the high bar set by Monster Hunter: World no matter what you call it. Publisher In-house As such, Iceborne is just as extensive and exciting on PC as it is on PS4 or Xbox One. Some are cooler than others – like the antlered Banbaro which can pick up a rock with its horns that will change elemental type depending on the location in which you fight it, or the incredible new elder dragon Namielle that has surprises I won’t spoil – but I loved every single fight I had in this expansion regardless. Still, it’s a wonderful surprise and more than worth getting to and spending time with after you’ve “beaten” Iceborne. Regardless of what you are turning them into, the new monsters themselves are awesome to fight and look at. Platforms: PS4 (reviewed), Xbox One and PC MonsterVine was provided with a PS4 code for review. Let me just say, it was well worth the wait. Master Rank monsters are stronger and more resilient too, but these tweaks made them feel different to fight from the base game’s buffed up Tempered versions. Learning to avoid the Nightshade Paolumu’s clouds of sleep-inducing smoke or its new wildly erratic mid-air attack is exciting, but it’s still not as exciting as fighting any of Iceborne’s entirely new monsters - or even the returning ones that are simply new to World. One of these is on every piece of Beta armor, allowing you to easily use powerful new Decorations that can come with two different skills in one. Enter Iceborne’s all-new Master Rank missions with an entirely new tier of equipment where Bone and Alloy Armor – the bottom-of-the-barrel basic stuff – has a whopping 114 base defense. It's a better version of a great game. In just a few more days, we won’t have to look at our console comrades with jealousy as Iceborne … The new chef, the Grammeowster, is a character of such sheer delight that I audibly squealed the first time I saw her cooking. This is clearly a location that was designed with usability in mind, and its spiderweb of paths makes moving around easy while keeping all of your needed stations (the Resource Center, the Canteen, the Blacksmith, etc.) Every weapon type has received a couple new moves or combos that don't change them drastically but can add a touch of freshness to a familiar moveset. World had its extreme challenges, but they were tucked away in late- and post-game content. How Returning Monsters Stack up in Iceborne, The Messy Messaging Behind Cyberpunk 2077's Messy Launch, Cyberpunk 2077 Dev Promised Refunds It Couldn't Actually Guarantee, Cyberpunk 2077 for Xbox One and PlayStation 4 Review, Cyberpunk 2077 and More PS4 Games Are on Sale Right Now, Viral Video of 6 Year-Old Being Banned from COD: Warzone Was Faked for a Competition, GTA's Cayo Perico Heist: Seven Years of Evolution, the returning Rajang the first to arrive next month, separate review for Monster Hunter: World's initial PC Launch, Things Ghost of Tsushima Doesn't Tell You. Subspecies are great, but those Paolumu and Pukei-Pukei are still a bit too familiar (especially when the visuals of their armor sets and weapons are often just reskins). The only major mark against it is that the PC version of Iceborne is still lagging behind its console counterparts in terms of updates and post-launch content, much of which builds on the already top-notch host of monsters and quality-of-life adjustments Iceborne brought at release. The new content is substantial, but the sheer amount of improvements, extensions to existing ideas and game changing additions offered up alongside the new area and monsters makes it so easy to recommend. Each piece of the Master Rank Jagras set, for example, only needs one of each of its required materials, acknowledging that you didn’t fly across the ocean to a snowy new land just to immediately go back to the Ancient Forest and hunt Great Jagras all day. That realization made me very thankful it doesn’t take up one of your two tool slots. So yes, there's a lot of bang for your buck. Monster Hunter World: Iceborne Developer: Capcom Price: $40 if you own Monster Hunter World, $60 for the base game and Iceborne bundle. Some people can stick with the Monster Hunter format for thousands of hours, and more power to them – I was fine saying farewell after 130 hours. It is worth noting, however, that more monsters will be added for free post-launch (similar to the base game) with the returning Rajang the first to arrive next month. A new chef named the Grammeowster contrasts the Meowscular Chef’s style by cooking with love and delicacy as felynes bake bread and mix stew around her, the new forge is stunning to look at, and the crisscrossing paths and intimate layout of the town give it a much younger feel than the decades-old Astera. While the story is (once again) pretty much just there to pull you through the bulk of the new content, Iceborne adds a welcome new emphasis on its cast. Yet the better Capcom gets at this, the more convincingly animated and sounding their beasts, the greater the tension between what the game says it is and what it is to actually play. An extra graphical option for snow will tax your GPU RAM a touch more if you crank it up, but that's about it. Monster Hunter World is a much more stable PC game than it was at launch, and since Iceborne is an extension of the same build, it performs as you'd expect. As difficult as it is, Iceborne also provides a ton of boons to help you through each fight. Comment. I was able to stubbornly hold onto the High Rank armor I’d worked so hard to get for the first half-dozen quests or so, but when I finally decided to upgrade my total defense jumped more than 300 points in a single trip to the forge. Don’t think of this like mounting a monster; it’s a very different and specialized mechanic which lets you grab on, accomplish a task, and retreat. The main campaign took me about 40 hours to reach the credits, and that was at a somewhat leisurely pace with a bit of grinding mixed in to improve my gear. While this review keeps monster and story spoilers to a minimum, the video does show off new weapons and armor from the early-to-mid points of Iceborne's campaign… It’s a wonderfully self-aware decision, leaving the classic Monster Hunter equipment grind to the more interesting fights. And that difficulty is a tricky thing. But if you're at all interested in Monster Hunter beyond a time sink then Iceborne complicates World in both incredibly interesting and deeply disappointing ways. No, for real, there's hot pools now. There’s a reason I gave the original release of Monster Hunter: World … Monster Hunter World reached a wider audience than any other game in the franchise, mesmerizing new hunters and pleasing longtime veterans. Review update: 1/7/20 — Iceborne PC release: 1/9/20. The type of ammo influences the effect, so I found myself thinking just a little bit differently while fighting as a result, adding a touch of freshness to a familiar weapon. No matter my complaints there's no denying how compelling Monster Hunter remains and how much Iceborne excels at improving the fundamental experience. It goes against the charm and warmth of so much of the game too, something that Iceborne excels at. Engaging as its loop is, as enthralling as its fights are, I've always been disappointed that they've created such a rich ecosystem and the only thing they can ask me to do in it is murder everything. Yet, in spite of my misgivings, it has to be said that nothing has battles quite like Monster Hunter, and Iceborne is the challenge I'd been waiting for since mastering World. Those surprising and scary step-ups in power as you continually encounter the “bigger fish” in each ecosystem are alive and well. Most big-name games these days emphasis grandiose narrative over gameplay but MHW makes it other way around. Monster Hunter World: Iceborne is an expansion that is almost a fully-sized game on its own, and the game doesn’t feel complete anymore without it. Visit our corporate site. It’s a needlessly elaborate system that affects nothing at all, but that didn’t stop me from spending hours of my time and WAY too many research points buying and customizing this space to my liking. When they showed off Iceborne for the first time, I was all in. It was relatively confusing to understand how it behaved at first, but my party and I eventually realized just how powerful it is. This monster taxi service is leaps and bounds faster than running, and makes the time spent in transit feel useful because it even allows you to use items or sharpen your weapon while riding. That all said, I was happy to see that Iceborne introduces subtle changes to old monsters as well. That is, unless I … Details I'd never seen before kept revealing themselves now I was taking my time to observe. My favorite spot was a frozen cliff face where whole sections of the ground can come crumbling down, dropping you to an underground area far away if you don’t escape to stable footing in time. Specifically, Nargacuga - and its theme song, now expertly remade - is one of my personal all-time favorites, and I'm just as happy to fight and farm this guy as I am to fight the all-new Namielle. If you like Monster Hunter World, this is more of the same at its core. The series has a long history of filling out its expansions with an influx of Subspecies – but as one of the roughly nine million players who likely started with World, it was a touch disappointing to see Iceborne’s campaign rely so heavily on familiar faces rather than new ones, no matter how fun they were to fight… and turn into pants. That meant I was going to have to wait to get my hands on the expansion. While we opted to do a separate review for Monster Hunter: World's initial PC Launch in 2018 as it was the first of the series to reach the platform, World's PC port has more than proven itself since then – thanks in no small part to many helpful updates along the way. The new fights feel crafted to poke at the weak points in a player's preparation and tricks. While the snowy new location called the Hoarfrost Reach is the focal point of Iceborne, only about half (at most) of the campaign is spent there. It turns out the answer is by looking you square in the eye and saying, “That fancy augmented Gamma armor you like so much? Yeah, it’s trash now.” I’m exaggerating here... but not by much. If these games are going to continue to ask me to think about their world then they need to spend more time entertaining the notion that its hunters are the bad guys. You don't just kill the monsters in these games—you make them suffer. Bestest Beasts. It seems as though a billion tiny changes have been made across the board, including tweaking the UI, how you interact with certain systems, and more. But more than that, the room itself is customizable to a hysterical degree: floor type, wall type, furniture, curtains, paintings, hanging decorations, items on shelves, plant life, and the color, pattern, or wood grain of many of those things can be changed to your liking. This tool lets you grapple onto a monster and either wound a part, change its direction, or try to drive it into a wall, depending on what you do. A Subspecies like the Coral Pukei-Pukei does more than just color it red, drop it in the Coral Highlands, and replace its poison with water – it has new special moves, new behaviors, and that change in location can make a tangible difference. On the other hand, driving a monster into a wall felt inconsistent at first, but once we realized how reliant this attack is on the state of the monster, it became borderline insane – it can deal at least 1,000 damage and also knocks the monster down. Seliana, the new town established just outside of the Hoarfrost Reach, is exciting for a different reason: it’s flat. … Iceborne also continues World’s trend of downright incredible music, as I’ve been whistling Seliana’s lovely theme song for the better part of a month. Yet rather than actually address this or just go on ignoring this aspect of its world building, Iceborne lands on an awkward middle ground, drawing attention to the moral bankruptcy of its characters with a nonsense lie. There are pages of pet spots, all of which can now hold small groups of Endemic Life instead of just one. Every weapon type has received a couple new moves or combos – ones that don’t completely change how they handle or anything, but add a bit more nuance for experienced users. You will receive a verification email shortly. The only thing, I had already switched over to the PC version of the game. Where World stretched eight tiers of rarity over its roughly 40-hour campaign, Iceborne has to stretch just four tiers over a similar length, making weapon progress feel ever so slightly stunted in a way getting new armor doesn’t. Developer Capcom Beast mode. It's never stopped me having a blast with the game, but Iceborne makes it even harder to ignore, with cutscene after cutscene featuring our cast of hunters tackle their nature. But the juxtaposition between these elements becomes harder to reconcile when the game keeps drawing attention to them. In addition to the higher stats, new skill combinations to experiment with, and cool new armor aesthetics (most of which are fantastic, though some do look disappointingly identical to their High Rank counterparts), you’re also getting the new level 4 Decoration slots. Please deactivate your ad blocker in order to see our subscription offer, Velocity Micro Raptor eS40 desktop review, Dell 32-inch Curved 4K Monitor (S3221QS) review. With World the discomfort was extreme at times, beating monsters till they limped then being asked to lop off their tails to hear whines and squeals. I need a new review scale just for Monster Hunter World: Iceborne. That's no easy feat given the game's elaborate nature, and doubly so when Iceborne piles on new mechanics. I'll make this short and sweet. There's so much substantial new stuff here, so much to see and do, it feels like one of those ludicrous platters the hunters are served before a quest. Link Official site. Once an incredibly niche series, Capcom has turned Monster Hunter into its most successive franchise to date. This new region keeps you out in the world, keeps the monsters coming and reacts to the ones you hunt, evolving as you play. Monster Hunter World: Iceborne adds loads of impressive monsters and tons of quality-of-life improvements to an already incredible game. Console players have been able to enjoy a range of new content as well as Master Rank quests already while PC players have been left salivating waiting for … There is a lot more however, with new region Hoarfrost Reach adding a whole biome to expand the delight at the heart of Monster Hunter: getting to traipse around in its ecosystems and see how its monsters interact with them. The different sections of its map feel varied and exciting, from icy caverns to hot springs to snowy fields to acid-filled underground lairs. While this review keeps monster and story spoilers to a minimum, the video does show off new weapons and armor from the early-to-mid points of Iceborne's campaign. Future US, Inc. 11 West 42nd Street, 15th Floor, Unlike Seliana itself, it flaunts style and substance together because it also has access to absolutely everything you might want to check between missions, making its usefulness over the Astera Gathering Hub incomparable. Monster Hunter has also brought back what are seemingly some of its most vicious creatures from previous games, as these returning enemies probably kicked my butt harder than any of the others. Contributor. The endgame is a promising new kind of format for the series that makes its hunts feel more organic, instead of the trawls through the quest board that the game utilises most of the time. The loot chase is fully reinvigorated, offering more than just a numerical draw to convince you to leave your High Rank gear behind. Form suffers a little for function here, as the drab white and grey of Seliana make it nowhere near as lovely as the ramshackle ships and colorful foliage of Astera, but it’s so wonderfully convenient that I rarely wanted to go back. Even if they never feature in the story or get a Subspecies, monsters get more than just more health in Master Rank (though they do get a helluva lot of health too, so fights can last far longer than you may be used to). Posted: 7 Aug 2018 3:00 pm. Crucially, while it made me sad to leave my lovely Xeno’Jiiva wings behind, this reset was far more exciting than frustrating. But that content will make its way to PC eventually, and (regrettably) waiting patiently to play with all of those cool new toys will be something veteran PC players like myself are used to already. Stuff like not having to return to your room to change your Palico’s equipment, getting a headquarters-specific radial menus to use emotes, and being able to fire your slinger with your weapon drawn. They really do feel like new fights, but only to a certain extent. and yet that the characters discuss it suggests Capcom are at least aware of the dissonance in its story. a mere moment away from each other. You’ll spend your post-credits grind time in a vastly different manner than anything you’ve seen in Monster Hunter: World so far. The loot chase is fully reinvigorated. While the constant need for Hot Drinks and the slow pace of moving through heavily snowy areas can be tedious at times, the Hoarfrost Reach is a fantastic addition to World. NY 10036. An aptly-named expansion, Iceborne, takes players to a new glacial hunting grounds and promises to improve upon the exciting action that made Monster Hunter: World an international hit. For those who dipped their toes in World or didn't see it to the end, Iceborne has almost nothing to offer. It's an objectifying gaze that I'd hoped the series would've grown out of. … Monster Hunter World: Iceborne PC Review. And, just so it’s clear, that’s the worst armor in Iceborne. Some tweaks are as minor as Rathalos now seemingly staying in flight longer and deflecting attacks against its wings more easily, or Jyuratodus deflecting attacks on any body part after you break through its mud covering. Summary: Monster Hunter World: Iceborne is the highly anticipated massive expansion to Monster Hunter: World, the best-selling Capcom title of all time with more than 12 million units shipped worldwide adding to the series total of more than 53 million units to date. As an expansion, Monster Hunter World: Iceborne requires that players have completed the main story in the base game. But let’s get into the meat and potatoes of Iceborne: the gear. But interestingly, Iceborne doesn’t wait very long at all to start introducing Tempered versions of Master Rank monsters, so you’ll be able to amp things up even further once your gear makes the jump. It cuts out so much of the tedious in-between of hunting when a monster runs away, especially one you’ve fought a dozen times before. Again, this could be an issue long-time Monster Hunter players won’t care about because their expectations for expansions are different. The excellent cutscene quality you already know is back, but now with more of a spotlight on existing side characters like the Tracker and the Field Team Leader (which does make it a little funny that they still don’t have real names). New York, Iceborne isn't a full blown sequel, but it still has touches of the radical that revitalises a game that's still thriving. You didn’t have to be an expert to succeed, which made it more newcomer-friendly. For an hour or two I got to see what Monster Hunter might be like if it were more Pokémon Snap, and the result was surprising. 0 Monster Hunter World has been quite a success worldwide and the latest DLC, Iceborne, launched a couple of months ago onto consoles. This isn’t helped by the fact that upgrading weapons can sometimes force you to grind old monsters in a way the armor system explicitly avoids. That’s not to undersell these fights. Monster Hunter World: Iceborne is a complete, paid expansion for Capcom's massively popular Monster Hunter World series. PC hunters, our wait is almost over! Monster Hunter World: Iceborne isn’t for the casual hunter. 7.6. It’s hard to speak vaguely about it, but what I will say is that it’s an extremely cool direction to go in – though one which potentially relies more heavily on some of the less exciting parts of grinding for materials than I’d like. 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